﻿using System;

namespace EditMode
{
    /// <summary> 
    /// In-game HUD skin. Skin database stored in "gm_customize_skin_id.bin".
    /// </summary> 
    public enum Skins : uint
    {
        DEFAULT_SKIN = 0,
        GOLD_SKIN = 1,
        ミクダヨーがいっぱい = 10,
        ミクナノー_Flower = 11,
        Main_Visual_A = 12,
        Main_Visual_B = 13,
        サマーメモリー_Brown = 17,
        ねこねこケープ_Stripe = 20,
        MIKU_NEKO = 23,
        RIN_Red_Black = 26,
        LEN_Rainbow = 30,
        RIN_鶴の構え = 33,
        PLATINUM_SKIN = 2,
        LEN_虎の構え = 34,
        イノセント_アムール_Rose = 36,
        LUKA_Flower = 39,
        ALL_STARS_Music = 41,
        レクイエム_Red_Rose = 42,
        MEIKO_Speaker = 44,
        ピエレッタ_Circus = 47,
        MIKU_Concept = 3,
        RIN_Concept = 4,
        LEN_Concept = 5,
        LUKA_Concept = 6,
        KAITO_Concept = 7,
        MEIKO_Concept = 8,
        ALL_STARS_Rainbow_Music = 9,
    }
}
